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Home » Fable TLC » Discussion » General Mod Discussion » skinweights in blender?
skinweights in blender? [message #63530] Sun, 19 June 2011 20:13 Go to previous message
tyscifi is currently offline  tyscifi
Messages: 382
Registered: March 2011
Location: The Depths of Hell (PA)
On the blender website, it says it can export skinweights succesfully, then it has the weight paint or whatever, but does anyone know if i have to have some bone files in blender somehow, and a hero mesh or something, i am asking, because i need to make a link hero mesh for my zelda mod.

"Smoke Meth, Hail Satan."
 
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