Editing my Husband [message #63980] |
Sat, 09 July 2011 14:15 |
Rising Wolfe
Messages: 9 Registered: July 2011 Location: Earth
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I hate the pick of Guys you get in the Game, so i was wondering if there was anyway to make them taller and muscular, or if there was a way to replace their mesh with some other NPC?
I already have a good grasp on how to do this, the only issue is im not sure how to edit the NPC im married to specifically. Any help will be appreciated.
~Best at Space~
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Re: Editing my Husband [message #64051 is a reply to message #63980] |
Mon, 18 July 2011 11:20 |
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Sparrow
Messages: 562 Registered: March 2011
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You could use a tng to make someone married to you.
http://fabletlcmod.com/forum/index.php?t=msg&goto=62842& amp; amp; amp; amp;&srch=wife#msg_62842 But that is for a wife. You can change the graphic to whoever you like.
Example:
Toggle Spoiler
NewThing AICreature;
Player 0;
UID 18446741874686298196;
DefinitionType "CREATURE_KHG_CHIEFS_SON";
CreateTC "CTCWife";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 76.475342;
PositionY 44.644775;
PositionZ 47.67149;
RHSetForwardX 0.38496;
RHSetForwardY -0.922908;
RHSetForwardZ 0.0;
RHSetUpX 0.000552;
RHSetUpY 0.00023;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
StartCTCWife;
CourtingBlocked FALSE;
PermittedToRegionFollow TRUE;
FrameGotMarriedToThePlayer 2147483647;
DivorcedHero FALSE;
JustMarried FALSE;
NeedsToChangeBrain FALSE;
FrameToCheckAppearanceChanges 0;
FrameLastAwareOfHusband 0;
FrameLastReducedOpinion 0;
FrameLastEvaluatedGiftOpinion 0;
FrameLastConsideredGivingGift 0;
FrameLastEvaluatedLoveAttitude 0;
FrameEnteredAttitudeHate 2147483647;
FrameLastGaveDivorceWarning 0;
FrameEnteredLoveWithHusbandPresentAtHome 2147483647;
FrameLastGaveSexOffer 0;
GiftGivingOpinionDistanceFromMax 0.0;
GiftGivingPriceValue 15;
GiftToGiveDef 0;
LastFatnessChangePoint 0.0;
HouseDressingLevelLastCommentedOn 0;
BooleanHusbandAppearances[0] FALSE;
BooleanHusbandAppearances[1] FALSE;
BooleanHusbandAppearances[2] FALSE;
BooleanHusbandAppearances[3] FALSE;
FrameLastReceivedNiceGift 0;
FrameLastCulledGiftsReceived 356;
LoveAttitudeValue 0.0;
HasBeenInLoveWithPlayer TRUE;
ReceivedWeddingRing TRUE;
EndCTCWife;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero TRUE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted TRUE;
CanBeMarried TRUE;
InitialPosX 3372.467285;
InitialPosY 2060.642822;
InitialPosZ 47.67149;
EndThing;
Are you shpongled?
[Updated on: Mon, 18 July 2011 11:23] Report message to a moderator
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