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Re: Disabling explosions on hit while berserker is active [message #64248 is a reply to message #64247] Fri, 05 August 2011 19:27 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
To be clear, you want to make it so you aren't pushed by explosions when using the berserk spell? Can't be done. That is a per-creature variable, you can't make it such that it changes when using a spell.
 
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