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Re: weapon effects [message #65802 is a reply to message #65800] |
Fri, 10 February 2012 17:28 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Hmm... You can add the JoB blue aura to the SOA, as well as his body aura. There are two ways of doing this. One is currently beyond my ability, I have yet to figure it out. It involves adding a new helper to the weapon mesh and using that helper to spawn a new effect through the CParticleAttacherDef. Problem is, you need a need a name.bin entry to match the helper you're spawning from, I can't access the name.bin, so trying to do it that way has become an excercise in futility for me. The other way is through the CObjectAugmentationsDef that every weapon has. Find your effect in effects.bin, then in the four listed effect slots for each augment's special effect on that weapon, change the effect ID to the new effect. Problem with this is, permanent effects suck. Unless you find a good trail effect to use on the bottom two of the four augment effect entries, you have to either A:Leave the trail effect stuff blank, thus causing you to have a non effect-y sword whenever you swing, or B:Use the effect you already selected as a trail, which if it's a permanent effect, will grow bigger and bigger each time you swing until you can't see hardly anything. So, there's your options, have fun.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: weapon effects [message #69279 is a reply to message #65800] |
Tue, 06 August 2013 11:52 |
fable4624
Messages: 2 Registered: August 2013
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1. Open fable explorer
2. Scroll down to object
3. Find the weapon you want(SOA is 5526)
4. Double click on the entry
5. Click on the CDEF's and find CObjectAugmentationsDef
6. Click on augmentation particles
7. Go to effects.big
8. click on the + by PARTICLE_MAIN_PC
9. find the effect you want (JoB blue sword aurora is 298)
10. Copy the number into all of the text boxes above the blue links.
Only copy it into the entries with the augmentations that are on the weapon.
Note with fire and lightning only copy it into wisp not woosh as if you copy it into woosh the effect will grow larger and larger until you cant see the hero anymore.
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