Re: How can i remove the collision of a object? [message #66210 is a reply to message #66209] |
Sun, 25 March 2012 19:37 |
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Quote: | If I'm right collision is detected in fable through helpers
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That's not necessarily correct. Small items like apples and swords have a helper that defines it's 'counter rest' point for when it's in a shop. The item will sit on this point if it has no collision mesh. However, if it's a larger mesh it may have an actual collision mesh, in which case you need to edit the mesh entry with ChocolateBox and set the collision mesh to 0.
"All of the work, and none of the play, will surely provide for a speedy decay"
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