Balverine mod issues [message #66413] |
Fri, 20 April 2012 08:57 |
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Caim
Messages: 8 Registered: April 2012 Location: France
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Hi everyone,
As some of this forum's members I had a problem caused by a bad installation of the balverine mod. Indeed, when I took the darkwood silver key I turned into a balverine but hitting the sign in front of the guild only freezes the game so I'm trapped into a balverine's body... I read a topic talking about it and I think I forgot to delete something with FE after installing the mod. Is there something I can do in order not to delete my save?
Thanks in advance for your answers, have a nice day!
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Re: Balverine mod issues [message #66419 is a reply to message #66413] |
Fri, 20 April 2012 23:39 |
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Caim
Messages: 8 Registered: April 2012 Location: France
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I made a backup of my modded game, uninstalled/reinstalled it and then tried to load my save but I pop in old Oakvale (when you're supposed to be young) with the guild outfit, no npc, no stuff, no stats... I'm a bit affraid I must say...
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Re: Balverine mod issues [message #66430 is a reply to message #66426] |
Sat, 21 April 2012 09:28 |
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Caim
Messages: 8 Registered: April 2012 Location: France
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That's what I did, I also deleted my fable explorer folder in order to have a clean new game. I think I'll just start a new game, it'll be easier I think.
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