More Spawns of Bandits [message #66074] |
Mon, 12 March 2012 19:00 |
Exsolute
Messages: 19 Registered: February 2012
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This mod simply doubles the number of bandits that will spawn randomly as well as balverines in witchwood. I am still working on my own spawns to happen when you lvl up alot so as not to have them come in early. This is just a taste to see if you like it. I didn't change any markers in AE just the Generators in FE so back up your games.bin before you download this if you want to be able to set the spawn rate back.
Added the Wasp Queen to the final lvl of Wasp spawns in Greatwood as well as White Balverines to Balverine Spawns.
Max bandit spawn is 12 at max lvl for all the Basic/Twinblade/Assassin bandits. And 6 Balverines 2 white for max lvl of balverines. In Greatwood and Darkwood you can have up to 36 bandits on a map at max lvl. But Since I didn't edit difficulty lvls you might also get some balverines or wasps in those locations. But isn't it great how random it is.
I also made it so sometimes you get Pure Bandit leaders or Pure Bandit archers just to spice things up.
I am gonna do a fix on the spawn rate for hobbes and Trolls and add some minion and summoner spots to the Mix. But in time for now enjoy the bandit carnage >:D
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Re: More Spawns of Bandits [message #66088 is a reply to message #66074] |
Tue, 13 March 2012 06:37 |
Exsolute
Messages: 19 Registered: February 2012
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And this is what I am working on now. Beta testing is good so far. I am making a ton of new random encounters. Hero also included:
Toggle SpoilerFight 4 Rock trolls with whisper/briar/thunder. Save 3 guards from a 12 bandit ambush. team up with whisper against more Scorpion kings. Help Scythe fend of summoners in Northern Wastes. fend of Minions of jacks with Thunder and Briar. Help Maze take on a trio of Trolls.
I have half done in beta the rest is just getting the difficulty lvls set so they mingle with other spawns. I have about 20+ new random encounters. And like fable they get tougher as you do. They all depend on the stat lvl of your hero. So you won't see them all at first unless you start from scratch. It is a lot to take on so I'll keep you posted.I have work tonight so I have to do my next set of runs tomorrow.
It is gonna require you to load data into your albion wad folder as I am editing the mob markers. So save your folders or make tngs of chests and changes you have done. I couldn't make my own markers in AE cause the heros won't disappear properly unless in the markers coded for it.
Since there is gonna be so many more mobs there are gonna be some heroes to back you up. I added whisper/thunder to a spawn of bandits without having to edit them. And whisper fights along side you. Still fixing thunder though he crashes game if you hit him.
Warning FeelingsToggle SpoilerI love this one a lot cause when whisper leaves you feel like you miss her more cause she is gonna be around a bit more killing bandits and taking names.
I figure I can add them to a few spawns or make my own special ones in AE where you will need a little help. Still testing the game. Gotta complete a run thought myself and see how it feels to know where to put Whisper and Thunder and Briar into the mix.
Whisper is gonna be in the low lvl spawns so after the arena if you lvled enough you won't see her again. In keeping to her leaving. I was gonna add maze and Twinblade but after you fight em should they really stick around. Or do you care
(update)
I made it so if you decide to fight them. On there death they warp out.
(update)
Darkwood Weir may d/c you because of a setting on the map that spawns 1 out of the 5 balverines at the stump. I fixed it in my up coming ae update for random spawns.
(Update)
DONE. Took me a few days to test it. But so far I haven't crashed or anything so I label it safe. To make it work. You need the zip and the fmp. Open the zip for the folder. Then just replace the files in your Final albion wad. Make a copy of your finalalbion first. So you can go back to scratch if it is not to your liking.
[Updated on: Sat, 17 March 2012 09:39] Report message to a moderator
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Re: More Spawns of Bandits [message #66494 is a reply to message #66493] |
Sat, 28 April 2012 15:05 |
Fair Strides
Messages: 3 Registered: April 2012
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I thank you, and sorry for any evil thoughts or irritation I happened to cause. Like I said, I'm new to this engine.
And I have to wait on this. The torrented files(don't have the discs anymore.)decided to stop installing the game, so I tried a different torrent, and the same thing happened for both torrents:My computer would force restart every time at the installation phase, where you switch from disc 4 to disc 1.Any ideas to fix this? I'm sorely tempted to format my drive and re-install Windows XP...
EDIT:It would force-restart right after disc 1 mounted, before you can even blink after it mounted.
"To know is good, but to act is better."-Myself
"There is no honor in living if that life was won through cowardice."-Myself
[Updated on: Sat, 28 April 2012 15:10] Report message to a moderator
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Re: More Spawns of Bandits [message #66495 is a reply to message #66494] |
Sat, 28 April 2012 15:12 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Simple problem. Torrented games are almost always buggy, especially in the installation of games with multiple discs. Solution: I don't know one, and if you had read the site rules, you would know that piracy is strictly forbidden. Furthermore, pirating Fable will cause it to be unable to be modded. Thank you and have a nice day.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: More Spawns of Bandits [message #66928 is a reply to message #66926] |
Mon, 02 July 2012 04:50 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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SERIOUSLY!? For Christ's sake man, that's modding 101 right there!!! Ugh... Go into fable explorer, click file, then load fable mod package, then find the fmp. Load it, then click actions, then save mods and run fable. Next time, use search, there are literally hundreds of variations of the exact same question. Also, don't double post.
Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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Re: More Spawns of Bandits [message #66934 is a reply to message #66932] |
Wed, 04 July 2012 16:27 |
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If you can't learn to follow the rules and to treat members of this forum with respect, then you aren't welcome here.
If you've changed your mind a month from now feel free to come back and play nice.
"All of the work, and none of the play, will surely provide for a speedy decay"
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