Chest problems :3 [message #67113] |
Fri, 03 August 2012 23:27 |
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Final-Z
Messages: 39 Registered: April 2012 Location: always near my keyboard.....
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I recently tried to create a chest, in the lookout point, following John Doe's guide. For some reason, the game crashes!
I verified the scripts 100 times, there's no mistake to my eye. I searched on the forum for information, and I followed every advice found this way, like rename FinalAlbion, edit the userst.ini, nothing worked.
here's the code:
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XXXSectionStart NULL;
NewThing Object;
Player 4;
UID 78932678907893657895;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.000000;
PositionY 124.000000;
PositionZ 26.5;
RHSetForwardX 0.000000;
RHSetForwardY 1.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_GOLD_1000000";
ContainerContents[1] "OBJECT_NOSTRO_SHIELD_01";
ContainerContents[2] "OBJECT_DOLL_JACK_OF_BLADES_01";
ContainerContents[3] "OBJECT_FANTASYSWORD2";
ContainerContents[4] "OBJECT_HERO_HAT_MASKED_HOOD";
ContainerContents[5] "OBJECT_HERO_SHIRT_CAPED_ARMOUR";
ContainerContents[6] "OBJECT_THROWING_KNIFE";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
The game indicates no error message, it just closes. It says: To hell with your new items!
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Re: Chest problems :3 [message #67115 is a reply to message #67113] |
Sat, 04 August 2012 10:19 |
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Final-Z
Messages: 39 Registered: April 2012 Location: always near my keyboard.....
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Arff... Well, thanks for the info, with all the screenshots, I thought it was operational.
I tried removing some of the components, without results. The game still dies.
I noticed that some objects are badly linked in FE. the OBJECT_HERO_HAT_MASKED_HOOD is said to have an ID of 14802 if I try to see it as a big file, but FE games.bin says it's 14800. Maybe if I try to make it identical... anyways, I'll just have to backup things.
I'll give it a try :3
EDIT: I removed every object from that chest, and the game still crashes. Is the chest saved in the saved file, so that it is now corrupted? If yes, it would be pretty annoying...
[Updated on: Sat, 04 August 2012 10:48] Report message to a moderator
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Re: Chest problems :3 [message #67118 is a reply to message #67113] |
Sat, 04 August 2012 14:08 |
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Final-Z
Messages: 39 Registered: April 2012 Location: always near my keyboard.....
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I have to create a new profile now, but I don't even know if it will solve anything -><- that's 30min that will maybe be wasted...
anyways, thanks for saying that awesome cape was broken, spared me hours of searching
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Re: Chest problems :3 [message #67120 is a reply to message #67113] |
Sat, 04 August 2012 18:15 |
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Final-Z
Messages: 39 Registered: April 2012 Location: always near my keyboard.....
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maybe you used John Doe's guide coordinates? I did, so it would make sense :3
The only problem I have with such a method is that if it crashes, I have to create a new profile then start from the beginning again. It's only the first part before the attack,(the cutscene is in lookout point, so it crashes there) so it's not that bad, but it still sucks...
well, thanks :3
EDIT: This thing's driving me crazy, I've totally supressed the template, yet the game continue to crash whenever I reach the lookout point, even on a new profile.
I'll try to replace the guildexterior TNG, maybe I made a mistake while removing the chest.
[Updated on: Sat, 04 August 2012 21:58] Report message to a moderator
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Re: Chest problems :3 [message #67121 is a reply to message #67113] |
Mon, 06 August 2012 11:25 |
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Final-Z
Messages: 39 Registered: April 2012 Location: always near my keyboard.....
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*sorry for double posting*
I made a backup of my data folder, but the game still crashes at the cutscene where maze gets the hero to the guild. There's no error message, fable just dies.
Every time I try, I create a new profile, just in case.
I'm getting desperate on that one, really don't know what to do...
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Re: Chest problems :3 [message #67338 is a reply to message #67113] |
Mon, 24 September 2012 14:22 |
Lenop
Messages: 83 Registered: September 2012
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Necropost, but it is the most recent thread in this forum...
A lot of these problems can be blamed on how Fable handles saves. Not a good system.
Here's what I do. I play the game through to after the wasp queen quest and make a manual save. Don't rely on autosaves. Then load the mods and see if they work - don't save until you know that they do, otherwise the save will forever have the broken stuff in it.
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