Fable: The Lost Chapters Mod Scene
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Re: Looking around. [message #67357 is a reply to message #67356] Fri, 28 September 2012 17:13 Go to previous message
Lenop is currently offline  Lenop
Messages: 83
Registered: September 2012
Thanks for the reply nicomon. Smile

I checked out the wiki and saw the rotating statue script, very handy. It works with collision, conditionally. If the player is constantly moving, the collision between the player and the rotating object continues to update. But if the player holds still, the collision will go through the player and you can end up getting stuck. The other issue with this method is that it will only spin around the z axis, and I'd want it to spin on its side. Still a good out-of-the-box idea though, thanks.

ChocolateBox, I remember seeing the tool. I thought the Shadownet tool was more recent. But I'll check it out. Thanks for the tip. Smile

Edit: There are other things besides a windmill that I'd like to do, by the way. Wink

[Updated on: Fri, 28 September 2012 17:15]

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