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Re: Blender Help [message #68293 is a reply to message #68291] |
Sat, 18 May 2013 09:08 |
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Sparrow
Messages: 562 Registered: March 2011
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Try morerunes' fableX model preparer here. Move the model you want in fable to the fableX folder and rename it "input.x" now run the .bat file in the folder. The new file should be output.x. Try importing that into fable explorer.
Are you shpongled?
[Updated on: Sat, 18 May 2013 09:08] Report message to a moderator
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Re: Blender Help [message #68305 is a reply to message #68293] |
Sun, 19 May 2013 08:23 |
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Also, please note that my model preparer appears bugged, so it may still not work =p
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Blender Help [message #68318 is a reply to message #68314] |
Sun, 19 May 2013 22:33 |
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That's okay, when I started out here I didn't even know what a texture was =p
"All of the work, and none of the play, will surely provide for a speedy decay"
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