morerunes wrote on Mon, 04 March 2013 13:48 |
Most of the textures are 512X512, but many are smaller
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SetRunScripts(true);
SetPlayCD(false);
SetPlayIntro(false);
SetSound(true);
SetFullscreen(true);
SetForcePrimaryDevice(true);
SetSkipFrontend(FALSE);
SetMaxTextureSize(2048);
SetCompressedTextures(true);
SetDefinitionValidation(false);
SetUseOldWeaponTrails(false);
Found this in the userst.ini.
"SetMaxTextureSize(2048);"
Not quite sure what it means though
[Updated on: Sun, 04 August 2013 13:46]
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