Re: Fable Formularies / Difficulty Rebalance [message #70192 is a reply to message #70186] |
Sun, 30 March 2014 10:18 |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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Honestly, the closest thing to functional shields I've ever thought of was a CAppearanceDef modification to change one-handed weapon animation sets to include shield-style anims for blocking. From there, include separate sets of clothing with various types of shields kinda sewn on to the arm, with these separate sets having slightly higher armor ratings. From there it would pretty much be a matter of, "Please don't use heavy weapons with shield clothing because of reasons".
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