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Lady Grey's sister alive [message #70982] Tue, 16 June 2015 06:21 Go to next message
Sparrow
Messages: 562
Registered: March 2011
New creature, mesh, and textures to avoid messing with the story.
Spawn as CREATURE_LADY_GREYS_SISTER_ALIVE
index.php?t=getfile&id=11766&private=0

Fixed


Are you shpongled?

[Updated on: Wed, 17 June 2015 02:08]

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Re: Lady Grey's sister alive [message #70983 is a reply to message #70982] Tue, 16 June 2015 23:29 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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That's a pretty cool new addition to the game. I spawned her as a marriable person in BowerStoneSlumWarehouse. She does seem to take a lot more courting than the other women I've spawned there, which is weird since all I did was put her name in the "DefinitionType" line instead of Sophia's name. I attached the text that you can add to that tng under the NullSection. She showed up in my saved game, so no need to start over to get her.



Re: Lady Grey's sister alive [message #70985 is a reply to message #70983] Wed, 17 June 2015 01:21 Go to previous messageGo to next message
Sparrow
Messages: 562
Registered: March 2011
I appreciate the script. In your screenshot it appears as if you had just spawned the original Lady Grey's sister. I suppose I may have forgotten to link the new graphic to the creature. Actually, I'm almost certain that I DID forget to link the graphic to the creature... Ah, I should probably fix that.

Are you shpongled?
Re: Lady Grey's sister alive [message #70986 is a reply to message #70985] Wed, 17 June 2015 01:30 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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It's OK, I like pale chicks, lol.

Re: Lady Grey's sister alive [message #70987 is a reply to message #70986] Wed, 17 June 2015 01:51 Go to previous message
Sparrow
Messages: 562
Registered: March 2011
Oh damn. Me too. Got a bit of a thang for emo chicks but that's not what we're here to talk about. Rolling Eyes But I'll fix it sometime. Thanks for testing it though.

Just decided to fix it now.
New fmp attached to original post.
Since you loaded the original fmp, the textures will likely get f***ed up when you load the new one. So I made a .big for you to merge with the textures.big


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[Updated on: Wed, 17 June 2015 02:11]

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