Fable: The Lost Chapters Mod Scene
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Quest Flowchart? [message #71604] Sun, 09 April 2017 19:05 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Got a crazy idea to reinvent Fable that requires crazy legwork, and I'm hoping someone's done some/all of it already or has an idea on how to do it efficiently.

I'll get into the details when it's more than an idea. For now, anyone just happen to have something like a flowchart detailing precisely the order of the gameflow?

Like, game start. These quests activate. These maps are available. Once this quests is complete, this happens, etc.

Failing comprehensive documentation just laying around, I'm hoping to hexray the exe and put it together with tng/gtg scripts, wld, script.bin, quest data in the game.bin, and hope I can be done sometime in this year, unless someone has a better idea. I mean, I've picked up a few things in my time away, but it's still a sizeable job. Wink
 
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