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			| How To Mod Fable Anniversary [message #71056] | Wed, 05 August 2015 01:42  |  
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				|  | Sparrow Messages: 582
 Registered: March 2011
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	| | Sparrow wrote on Tue, 26 May 2015 17:58 |  | 1) Download ShadowNet here
 2) Download updated def.xml here
 3) Move the def.xml file to the ShadowNet folder
 4) Run ShadowNet as admin
 5) Go to File->Open and change the file type to search for .bin files
 6) Open names.bin and then game.bin
 
 If ShadowNet doesn't load or it has Fable TLC files loaded, change the directory in the config.xml in the ShadowNet folder.
 
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 EDIT:
 
 Alternate method-
 3.5) Check out FE-symlinker
 
 Are you shpongled?
 [Updated on: Wed, 31 May 2017 19:17] Report message to a moderator |  
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			| Re: How To Mod Fable Anniversary [message #71078 is a reply to message #71056] | Thu, 17 September 2015 00:32   |  
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					|  Coras Messages: 1
 Registered: September 2015
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	| Hey, could anyone help me out with Fable Explorer? I haven't been able to get it to work. 
 So, I followed the instructions as best I could and I downloaded that Shadow.net.
 
 I went into config.xml and set install directory to ProgramFiles(x86)\Fable Anniversary. I set UseRegistry to FALSE.
 
 Once in fable explorer, I opened names.bin and game.bin from: C:\Program Files (x86)\Fable  Anniversary\WellingtonGame\FableData\Build\Data\CompiledDefs \Development
 
 and I proceeded to 'save mods and run fable', which gave me the error: System could not find file specified.
 
 So... can someone help me out?
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			| Re: How To Mod Fable Anniversary [message #71760 is a reply to message #71056] | Fri, 26 July 2019 06:22   |  
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				|  |  Blacktimes Messages: 54
 Registered: November 2012
 Location: Germany
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	| Hallo, 
 i hope that people still watch this in 2019 xD
 i really try to follow this step on step but still, after i open FE, the left squares are all empty...
 
 I installed Fable Anniversary on a external hard drive.
 
 But i think i still get it right with the install directory... hope someone could help me out?
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			| Re: How To Mod Fable Anniversary [message #71861 is a reply to message #71056] | Sun, 12 January 2025 14:17  |  
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				|  | Sparrow Messages: 582
 Registered: March 2011
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	| I should add that in order to mod the game on hard difficulty, you'll have to rename game.bin to something else and rename gamehard.bin to game.bin. Make sure to change it back to gamehard.bin when you're done modding or else the game will crash. 
 Are you shpongled?
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