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Balverine Hero [message #71873] Sat, 01 February 2025 02:51 Go to next message
Sparrow
Messages: 580
Registered: March 2011
Transforms the adult hero into a balverine. You can't walk, but you can run. Fmp includes a modification to the quiver to hide it and changes the iron katana to be almost invisible (I couldn't get it to be fully invisible when sheathed). You'll want to equip this specific weapon to avoid having a sword up your arse.

If anyone is interested in how I got the running animation to work, I used the CAppearnceDef of MONSTER_GUARD since the regular balverine CAppearanceDef applied to the hero only allows slow walking.

Here's a short clip https://youtu.be/nYbqc9yJYrI.
The damage is really low so I would like to increase it if I can figure it out


Are you shpongled?

[Updated on: Sun, 02 February 2025 17:09]

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Re: Balverine Hero [message #71876 is a reply to message #71873] Sun, 02 February 2025 20:52 Go to previous messageGo to next message
Sparrow
Messages: 580
Registered: March 2011
Apply this fmp after the original to increase the damage of the hero's balverine attacks

Are you shpongled?
Re: Balverine Hero [message #71877 is a reply to message #71873] Sun, 02 February 2025 20:54 Go to previous message
Sparrow
Messages: 580
Registered: March 2011
use this fmp to restore the original hero

Are you shpongled?
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