Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Definition Editing » Hair Mod
icon10.gif  Hair Mod [message #7522] Thu, 13 April 2006 10:41 Go to next message
ahtisinthehouse is currently offline  ahtisinthehouse
Messages: 1
Registered: April 2006
Location: Norwich, England

I have finished my hair MOD.

it replaces the black hair with a dark brown hair colour to match the young version of the hero, and it stays brown when fully good or evil and turns grey as you age. I have also change the beard colours as well to match the hair colour and it to ages and doesnt change if you are good or evil.

Im in the middle of testing at the moment but itle be up within the next day or so ill post pics during testing.

PS ive also making a hair pluss NO will user tatoo mod,
and body hair

My THANX to the creator of the no will tattoo mod thing


I cant think of a signiture at this time.

[Updated on: Thu, 13 April 2006 11:00]

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Re: Hair Mod [message #17798 is a reply to message #7522] Sat, 07 April 2007 11:45 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
how do you change the colour of hair ?
and eyes ?
Re: Hair Mod [message #17806 is a reply to message #7522] Sat, 07 April 2007 14:48 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
Just export the textures, edit them and then reimport. The same as any other texture.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Hair Mod [message #17814 is a reply to message #17806] Sat, 07 April 2007 19:57 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok thnx for the help




well what d oi have to save it at and place it as because it did not work to change the hair colour or the eye

[Updated on: Sun, 08 April 2007 07:27]

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Re: Hair Mod [message #17816 is a reply to message #17814] Sat, 07 April 2007 20:13 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
delete

[Updated on: Sun, 08 April 2007 07:26]

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Re: Hair Mod [message #17822 is a reply to message #7522] Sun, 08 April 2007 01:32 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
Do not double post. The edit button is there for a reason.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
Re: Hair Mod [message #17825 is a reply to message #17816] Sun, 08 April 2007 02:45 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

fable24man wrote on Sun, 08 April 2007 05:13

well what d oi have to save it at and place it as because it did not work to change the hair colour or the eye


How to change a texture:

- Back up your 'textures.big' file (found in: \Fable\data\graphics\pc )
- Fire up FableExplorer (FE) and open textures.big.
- Find the texture you want to change
- Click 'save as' and save the texture as an .bmp (or something else)
- Open the texture with Photoshop (or a different program) and change it as you like.
- Save the changed texture as an .bmp again (or something else, as long as FE can read it of course)
- Now in FE in the window of the texture click 'open new'
- Click 'browse' and select the texture you changed.
- Click 'open' (make sure the import format is DXT1)
- Now in FE in the window of the texture change the 'Alpha' to 0.
- Click 'apply changes'
- Click 'Actions' and 'Save Mods and Run Fable'

As for hair, make the import DXT3 and set Alpha to 1


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Hair Mod [message #17834 is a reply to message #17825] Sun, 08 April 2007 07:35 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
thank you for the help Very Happy




this is what happined to the hair lol



index.php?t=getfile&id=2474&private=0


doesnt look right lol if you have an idea please tell lol

[Updated on: Sun, 08 April 2007 07:51]

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Re: Hair Mod [message #17850 is a reply to message #17834] Sun, 08 April 2007 09:52 Go to previous messageGo to next message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

You should post the texture you changed.

http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
Re: Hair Mod [message #17860 is a reply to message #17850] Sun, 08 April 2007 12:55 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok Very Happy

index.php?t=getfile&id=2475&private=0
  • Attachment: short.bmp
    (Size: 768.05KB, Downloaded 2334 times)
Re: Hair Mod [message #17863 is a reply to message #7522] Sun, 08 April 2007 13:37 Go to previous messageGo to next message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

Administrator
I'm gonna go ahead and say that its because you dont have any transparancy. The game is using the image exactly as it is.

http://img259.imageshack.us/img259/1398/satansigv5gu3.gif

There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.

[Updated on: Sun, 08 April 2007 13:38]

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Re: Hair Mod [message #17864 is a reply to message #17863] Sun, 08 April 2007 13:39 Go to previous messageGo to next message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok well how do i make it transparent ? Very Happy Embarassed
Re: Hair Mod [message #17877 is a reply to message #7522] Sun, 08 April 2007 21:47 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
By using a texture format that supports transparency.

png, dds (DXT3), tga, etc etc.

Import as dxt3, and be sure the alpha is set to 1 on the entry.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Hair Mod [message #17890 is a reply to message #17877] Mon, 09 April 2007 09:17 Go to previous message
fable24man is currently offline  fable24man
Messages: 396
Registered: June 2006
ok thank you very much Very Happy
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