Home » Fable TLC » Development » Advanced Modding » STB crap
Re: STB crap [message #10755 is a reply to message #7527] |
Tue, 08 August 2006 02:23 |
Hunter
Messages: 108 Registered: September 2005 Location: San Jose, CA
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Idle Hands of the Devil
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No idea what data means. Cant even use hw to read it all.
*Update: It gets even better... One more embedded array and different entry types.
struct Unknown_Array_1
{
dword Unknown[4];
};
struct Unknown_Array_2
{
float x;
float y;
float z;
dword unknown;
};
struct Unknown_Array_3
{
dword unk;
dword unk;
};
struct Unknown_Array_4
{
float x[4];
float y[4];
float z[4];
float r[4];
byte Unknown[16];
};
struct Unknown_Array_5
{
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
dword Unknown;
float xyz_3[3];
dword Unknown;
float xyz_3[3];
float Unknown;
};
struct Unknown_Array_6
{
float x;
float y;
float z;
float r;
};
struct DataType0
{
dword Unknown[9];
struct Unknown_Array_2 Unknown;
};
struct DataType1
{
dword Array_1;
dword Unknown;
struct Unknown_Array_1 Unknown[Array_1];
struct Unknown_Array_2 Unknown[Array_1];
byte Unknown; //always 1*
dword unknown[Array_1];
can't read this with hw, next section must align with end of byte* above on a 16byte boundary
dword unknown[Array_1];
can't read this with hw, next section must align with end of byte* above on a 16byte boundary
float unknown[Array_1];
can't read this with hw, next section must align with end of byte* above on a 16byte boundary
byte Unknown;
byte Unknown[Array_1];
byte Unknown;
dword Array_2;
struct Unknown_Array_4 Unknown[Array_2];
};
struct DataType2
{
dword Array_1;
struct Unknown_Array_5 Unknown[Array_1];
struct Unknown_Array_6 Unknown[Array_1];
};
struct DataEntry
{
dword EntryType; // 0, 1, 2 so far... all different....
float xyz_1[3];
float xyz_2[3];
float xyz_3[3];
float Unknown_Float;
***depending on type...***
struct DataType0 Data
or
struct DataType1 Data
or
struct DataType2 Data
};
struct Data
{
dword Unknown;
dword FloraType; // lookup from static map header table
dword EntryCount;
struct DataEntry Entries[EntryCount];
};
struct Start
{
dword NumberSections;
struct Data Main_Array[NumberSections];
};
[Updated on: Mon, 14 August 2006 00:33] Report message to a moderator
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STB crap
By: Keshire on Fri, 14 April 2006 01:09
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Re: STB crap
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Re: STB crap
By: Hunter on Fri, 04 August 2006 07:36
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Re: STB crap
By: Hunter on Sat, 05 August 2006 06:32
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Re: STB crap
By: Keshire on Sat, 05 August 2006 10:17
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Re: STB crap
By: Keshire on Sun, 06 August 2006 23:09
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Re: STB crap
By: Keshire on Tue, 08 August 2006 01:43
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Re: STB crap
By: Hunter on Tue, 08 August 2006 02:23
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Re: STB crap
By: Keshire on Tue, 08 August 2006 02:36
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Re: STB crap
By: Hunter on Tue, 08 August 2006 03:20
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Re: STB crap
By: Keshire on Tue, 08 August 2006 03:22
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Re: STB crap
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Re: STB crap
By: Keshire on Tue, 08 August 2006 21:52
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Re: STB crap
By: Keshire on Tue, 08 August 2006 21:59
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Re: STB crap
By: Hunter on Wed, 09 August 2006 15:00
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Re: STB crap
By: Hunter on Mon, 14 August 2006 03:20
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Re: STB crap
By: BayStone on Mon, 09 April 2007 12:31
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Re: STB crap
By: Keshire on Mon, 09 April 2007 13:58
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Re: STB crap
By: Hunter on Mon, 09 April 2007 16:14
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Re: STB crap
By: BayStone on Mon, 09 April 2007 17:21
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Re: STB crap
By: Keshire on Mon, 09 April 2007 17:34
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Re: STB crap
By: Hunter on Tue, 10 April 2007 15:18
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