Re: .X file format? [message #13908 is a reply to message #13900] |
Sun, 29 October 2006 03:35 |
Grunge
Messages: 11 Registered: February 2006 Location: Scotland, UK
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I'm not as stupid as I look.
I've not tried importing the mesh yet, it was the header/sub header data it was asking for, and I didn't have a file to give it. I was creating the new entry in the game.bin, under OBJECT and then giving it the name (OBJECT_SABRE in this case).
Your help is greatly appreciated, Pickaxe, with any luck, you'll see that Sabre as a new weapon in a while.
EDIT: I'm having a little trouble getting the mesh in without having to replace something else... Or will I have to replace a mesh?
Current Projects:
Learning to do anything of use within Fable TLC
New Weapon (Sabre)
[Updated on: Sun, 29 October 2006 05:24] Report message to a moderator
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