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Re: modeling prog's [message #15272 is a reply to message #15269] Thu, 21 December 2006 17:36 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Anything that can import/export DirectX .x files. The plugins for 3ds Max are shoddy at best and require hand editing of the file in a text editor to get them to import into FE. Blender I know nothing about. But from past versions it didn't support bone weighting so clothing, Characters, and Animated Bows/Crossbows are out.


Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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