Re: Glow [message #17449 is a reply to message #17414] |
Tue, 27 March 2007 16:15 |
|
Alu.
Messages: 7 Registered: March 2007
|
|
|
|
@punkrockervash:
Argh, sounds like tedious work if I will have to remove the glow separately for each and every object/person in the game
@ CyborgDragon Your advice seems to be contradicting punkrockervash. But if this is true will it be something removable from all objects/people in one go with out having to remove the values for each person separately?
Anyway I had a look where you suggested punkrockervash, the only things that sound possible to me are CTargetingDef and CPercievedThingDef. Can anybody confirm if these are the right files, and what values I should edit within them to reduce/remove the glow?
|
|
|