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Re: clothing help [message #17504 is a reply to message #17502] Thu, 29 March 2007 06:48 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
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Registered: October 2005
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andymac525 wrote on Thu, 29 March 2007 13:59

i thought i figured it out. everytime i load this into fable explorer it locks up and doesn't respond. can someone help? and yes i changed the uid on everything i changed. this is at the first part of the bandit camp if you need to know. can you edit the final albion wad tngs from the fable explorer? that's what i was trying to do. thanks.


Yes you can export and import tng's into the FinalAlbion.wad with fable explorer.

But it has to be the COMPLETE tng, not just the stuff you want to add.


So let me explain:

1. Backup your FinalAlbion.wad file (Fable/data/levels/...)

2. Start Fable Explorer (FE)

3. Double click on 'FinalAlbion.wad' in the top-left box in FE

4. Click on the [+] next to the '0' in the left panel

5. Find the .tng you want to edit, and double click on it

6. A new window opens, in that window below 'Entry Data' click 'Export'

7. Save the file as ****.tng (**** being the name like lookoutpoint or picnicarea etc.)

8. Now you can edit this file in AlbionExplorer or the TNGparser or notepad etc. (edit meaning: remove or add stuff to it)

9. When finished editing the file, save your changes and go back to FE

10. Next to the 'Export' button is the 'Import' button, click on it

11. Now select the file you just changed

12. Click 'Apply Changes'

13. In the top bar in FE click 'Actions' and 'Save Mods and Run Fable'

14. That's it.



http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
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