Home » Fable TLC » Mods » Definitions » Customizable NPC
Re: Customizable NPC [message #17693 is a reply to message #17671] |
Wed, 04 April 2007 17:47 |
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Mcchips wrote on Wed, 04 April 2007 08:06 | And how do u do that?
Sorry. I dont know much about moddin and stuff
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Here's an example of a script to spawn it as a bodyguard:
NewThing AICreature;
Player 2;
UID 18446741874686298880;
DefinitionType "CREATURE_HERO_RIVAL_GOOD_01";
ScriptName BodyGuard;
ScriptData "_EVIL2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 37.0;
PositionY 37.0;
PositionZ 30.0;
RHSetForwardX 0.049127;
RHSetForwardY 0.99877;
RHSetForwardZ 0.0;
RHSetUpX -0.000345;
RHSetUpY 0.000017;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -859535768;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCHeroMorph;
Strength 1.0;
Will 0.5;
Skill 1.0;
Age 0.5;
Morality 0.0;
Fatness 0.0;
Tan 0.0;
EndCTCHeroMorph;
StartCTCHeroAttachableAppearanceModifiers;
HairModifierNames[0] "OBJECT_HERO_TASHKHG_01";
HairModifierNames[1] "OBJECT_HERO_BEARD_LONG_01";
HairModifierNames[2] "OBJECT_HERO_BOOTS_LEATHERARMOUR_EVIL";
HairModifierNames[3] "OBJECT_HERO_TROUSERS_LEATHERARMOUR_EVIL";
HairModifierNames[4] "OBJECT_HERO_SHIRT_LEATHERARMOUR_EVIL";
HairModifierNames[5] "OBJECT_HERO_GLOVES_LEATHERARMOUR_EVIL";
EndCTCHeroAttachableAppearanceModifiers;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 10000.0;
OverridingBrainName BRAIN_BODY_GUARD;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 1899.038574;
InitialPosY 2110.61084;
InitialPosZ 31.511845;
EndThing;
Xx Old modder xX wrote on Wed, 04 April 2007 08:18 | so instead of your self spawning...could u make jack spawn?lol?
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NewThing AICreature;
Player 2;
UID 18446712344187468456;
DefinitionType "CREATURE_RIVAL_HERO_JACK_OF_BLADES";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 50.436768;
PositionY 106.591797;
PositionZ 5.756703;
RHSetForwardX -0.052358;
RHSetForwardY -0.998623;
RHSetForwardZ 0.0;
RHSetUpX 0.000345;
RHSetUpY -0.000018;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 200.0;
EnableCreatureAutoPlacing FALSE;
EndThing;
Look here on how to export and import a tng with Fable Explorer.
Open the tng in notepad.
Copy and paste the code under the null section start.
Make sure the coordinates are correct.
Import it again, save changes and you're done.
No more questions about scripting here!
Unless it's specificly about this mod, post them in the scripting section, after you've searched.
this is not an exit.
[Updated on: Thu, 12 April 2007 22:18] Report message to a moderator
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Customizable NPC
By: Keshire on Thu, 14 December 2006 02:04
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Re: Customizable NPC
By: ormus on Thu, 14 December 2006 05:02
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Re: Customizable NPC
By: Keshire on Thu, 14 December 2006 05:15
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Re: Customizable NPC
By: Drifter on Thu, 14 December 2006 18:49
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Re: Customizable NPC
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Re: Customizable NPC
By: chaos on Tue, 02 January 2007 16:20
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Re: Customizable NPC
By: Keshire on Tue, 02 January 2007 21:24
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Re: Customizable NPC
By: chaos on Fri, 02 February 2007 17:31
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Re: Customizable NPC
By: Degree on Sat, 10 March 2007 19:45
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Re: Customizable NPC
By: Satan on Sat, 10 March 2007 20:23
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Re: Customizable NPC
By: Mcchips on Mon, 02 April 2007 01:19
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Re: Customizable NPC
By: Keshire on Mon, 02 April 2007 01:20
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Re: Customizable NPC
By: Mcchips on Tue, 03 April 2007 22:58
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Re: Customizable NPC
By: Keshire on Tue, 03 April 2007 23:05
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Re: Customizable NPC
By: Mcchips on Tue, 03 April 2007 23:06
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Re: Customizable NPC
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Re: Customizable NPC
By: OldBoy on Wed, 04 April 2007 17:47
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Re: Customizable NPC
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Re: Customizable NPC
By: OldBoy on Wed, 30 May 2007 11:09
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Re: Customizable NPC
By: plower44 on Wed, 26 March 2008 15:11
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Re: Customizable NPC
By: Keshire on Thu, 27 March 2008 21:38
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Re: Customizable NPC
By: plower44 on Fri, 28 March 2008 12:29
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Re: Customizable NPC
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Re: Customizable NPC
By: Keshire on Wed, 30 May 2007 20:43
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Re: Customizable NPC
By: droded on Sat, 09 June 2007 06:44
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Re: Customizable NPC
By: Keshire on Sat, 09 June 2007 10:04
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Re: Customizable NPC
By: Keshire on Thu, 16 August 2007 00:20
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Re: Customizable NPC
By: chaos on Thu, 16 August 2007 10:01
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Re: Customizable NPC
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Re: Customizable NPC
By: Keshire on Sun, 19 August 2007 20:48
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Re: Customizable NPC
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Re: Customizable NPC
By: Sean_s on Sun, 19 August 2007 15:15
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Re: Customizable NPC
By: jp_b46 on Thu, 19 March 2009 11:30
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Re: Customizable NPC
By: OldBoy on Thu, 19 March 2009 16:32
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Re: Customizable NPC
By: jp_b46 on Fri, 20 March 2009 11:44
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Re: Customizable NPC
By: OldBoy on Sun, 22 March 2009 06:36
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Re: Customizable NPC
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Re: Customizable NPC
By: jwc2200 on Thu, 18 June 2009 22:30
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Re: Customizable NPC
By: JohnDoe on Thu, 18 June 2009 23:36
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Re: Customizable NPC
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Re: Customizable NPC
By: JohnDoe on Fri, 19 June 2009 05:29
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Re: Customizable NPC
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