Fable: The Lost Chapters Mod Scene
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Re: Weapon Special Effects [message #17804 is a reply to message #17760] Sat, 07 April 2007 13:17 Go to previous messageGo to previous message
Paradigm is currently offline  Paradigm
Messages: 10
Registered: April 2007
Hmm, i changed alot of the effect ids in the CSpecialEffectsDef and got no change in game. For example, the default effect listed first in the CSpecialEffectsDef for Iron Longsword was 155, Flaming Sword Level 1. I tried replacing it with Lightning Sword LEvel 4 and I even tried adding that as a new def and both attempts yielded nothing in game.

As for making the effect permanent like i nthe "singing sword" video, it is possible that he just had a permanent flourish trainer on? Or did he find a parameter to change that causes the effect to appear all the time?

I'll try and take some screens of the things i've tried in FE
 
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