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Re: Troll Summon [message #17958 is a reply to message #17946] Tue, 10 April 2007 20:46 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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OldBoy wrote on Tue, 10 April 2007 14:42

BlueTooth wrote on Tue, 10 April 2007 11:00

OldBoy wrote on Mon, 26 March 2007 01:54

[EDIT]
If someone finds a way it to make it walk, please tell me, cause it's been drivin' me crazy...


Removed Underground Idle, added Player Follow actions. This should do it for you. Wink


Did you also test it, cause I can't take a look at it now, no pc with fable near...

My mod also removes the Underground Idle, and ads some other actions (as stated above, the mod adds three custom brains for the summoned trolls). I've tested a lot of actions on all trolls to see which ones work and which don't.


Ya. He followed just fine. Had an issue with him being invisible for some reason. But I chalk that one up to me messing with the summon coloring. I'll check again just to be sure though. It might be an action priority issue. I haven't messed with that much.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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