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Re: Fable: In School [message #19275 is a reply to message #19088] Mon, 21 May 2007 17:39 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
HierArchy:

MESH_NAME
->"Meshs"
Orphaned_Helpers
->"Helpers"


2 types of helpers. Dummy's (HDMY_) and Points (HPTN_)

Points don't store rotation (ie direction). Dummy's do.

When I get to work I'll list off dummies/points and what they do.

But off the top of my head weapons need:
HDMY_Weapon_Focus_01 (Attaches weapon to player's hand)
HPNT_weapon_pos_a
HPNT_weapon_pos_b (Game draws a line between point a and b to determine a hit)



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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