Re: Question about scars fading and CCreatureDef? [message #21110 is a reply to message #21109] |
Mon, 02 July 2007 00:34 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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tahogan wrote on Mon, 02 July 2007 02:29 | I was wondering if someone could explain the meaning of a few of the variables in under the Skin Effects section in CCreatureDef. I'm trying to figure out how to fine tune the timing of scar fading, but the specifics of the last three elements in the scar entry elude me.
int: 200
int: 400
int: 0.3
I'm "guessing" the last one is the alpha of the final, healed scar (0-1) and that the first two have something to do with timing, but I can't figure out exactly what they represent.
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1st is probably seconds until healed. (Otherwise Bruising would work) But I was never truely sure.
And yes. The last is the alpha. 1.0 shows the full scar.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Mon, 02 July 2007 00:35] Report message to a moderator
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