Fable: The Lost Chapters Mod Scene
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Re: Create Item [message #22551 is a reply to message #22549] Wed, 25 July 2007 12:30 Go to previous messageGo to previous message
RightNut is currently offline  RightNut
Messages: 43
Registered: July 2007
Location: Canada
this one with weapons is just an example, as long as it is an object it should work. for instance, apple pie is object 4638 and a long sword is 5474. Now these objects do different things so their data will be diffent but the pemiss should be the same. ex the apple pie has no CWeaponDef so you wont have to do that step, but im not sure if it has something like the CWeaponDef. you may have to clone the CActionUseDef. but Im not sure considering iv never tried.
 
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