Re: Whisper Bodyguard [message #23290 is a reply to message #23238] |
Sat, 04 August 2007 16:08 |
fledermaus
Messages: 13 Registered: August 2007
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Thanks for the feedback!
The info on how to do it is in my post in the general modding forum. http://fabletlcmod.com/forum/index.php?t=msg&th=2918& ;amp ;start=0&
Basically, you just have to create new entries in Text.big that mimic the naming style of the bodyguard entries, but you replace "_GOOD1" or whatever with the name you chose for ScriptData.
Good Luck doing Briar Rose, I'd definately download that!
So she didn't talk at all? You shouldn't even have to activate her to hear her talk, she should start talking as soon as you get close to her. Did the text thing that appeared have "_Whisper" in it?
I'm pretty sure I packed all her dialogue files, but I'll check again.
When you spawned her did you use "_Whisper" or "_WHISPER" for the ScriptData field, because it should be "_Whisper". It was dumb of me to do it like that, but this release was for testing so I just left it. I'm just learning how to do all this, sorry for the problems.
If anyone knows about any intricacies or complications I may have failed to grasp, please let me know!
Thanks again for your help andymac, if you need anymore info just let me know.
[Updated on: Sun, 05 August 2007 22:24] Report message to a moderator
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