Fable: The Lost Chapters Mod Scene
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Re: Some Information about Custom Bodyguards [message #23556 is a reply to message #23107] Wed, 08 August 2007 13:14 Go to previous messageGo to previous message
fledermaus is currently offline  fledermaus
Messages: 13
Registered: August 2007
Yeah I used Fable Explorer. The only thing you need to open script.bin for is to change the bodyguard costs and time per cost.
The dialogue for bodyguards is in text.big. To add an entry to it, right-click on the top line in the lower-left tree-view window.
All the bodyguard dialogue is in the format: TEXT_QST_016_BODYGUARD_GOOD1_INTRO. Create a new entry keeping the same format, but change the "_GOOD1" part to whatever you're going to put in the ScriptData portion of the spawn script that gets added to the .tng where you want to spawn your bodyguard.
You can use the decompiled text.big found http://fabletlcmod.com/forum/index.php?t=msg&th=86&s tart=0&here to figure out which entries you need to duplicate. Not all the entries have to be duplicated, but your bodyguard will only say the things that you create for her. You can also use the decompiled text.big to find the dialogue lines of the character you're creating as a bodyguard.
When you open one of the dialogue entries you created for the first time, FE throws an error because the entry is empty. There are two kinds of text.big entries; check FE's wiki page to find out about those. If you export one of each type of entry, you can use them as templates. When FE throws that error I mentioned above, just import the appropriate type of entry then close and re-open your entry. It will now have the same data as the template, but it will be a unique dialogue line: changing it will not affect anything in the base game. Now change the data fields in your entry to match the data fields of the entry you wish to mimic (this info can be gotten from the actual dialogue entry in text.big(which is a real pain to find) or from decompiled text.big (which is much easier since it can be searched and the search results displayed in columns)).
I think that's enough to get you started...
If the alphabet-soup above needs clarifying or you have any other questions, go ahead and ask. I'll try to help, and if I can't maybe we can get some of the real modders in here to explain.
 
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