Re: Constant creature generator... [message #24338 is a reply to message #24321] |
Fri, 17 August 2007 14:00 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to previous message](/forum/theme/default/images/down.png) |
Loby-man
Messages: 329 Registered: April 2007
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Ok i got the Gen familly and The UID but i dont understand how to get the TNG tool thing to work-so i cant get the coodinates to the area
Player 4;
UID 1844675864187468629;
DefinitionType "MARKER_CREATURE_GENERATOR_INVISIBLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 156.243652;
PositionY 61.756836;
PositionZ 25.43491;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "ICE_HORDE_AND_BALVS_01";
GenerationRadius 12.0;
SelfTriggerRadius 13.0;
SelfTrigger TRUE;
SelfTriggerResetInterval 8;
TriggerOnActivate FALSE;
ActiveCreatureLimit 4;
TotalGenerationLimit 50;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
Health 1.0;
EndThing;
[Updated on: Fri, 17 August 2007 14:01] Report message to a moderator
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