Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » Lock and key for doors?
Re: Lock and key for doors? [message #25681 is a reply to message #25100] Sun, 02 September 2007 06:20 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
When not manually spawned, their actually spawned by the model itself.

There's a dummy called Create-Object:"Whatever" on the mesh.

I know for a fact they do this with windows, and bartaps.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Region Entrance Point UIDs
Next Topic: Game crashes when i open a spawned chest
Goto Forum:
  


Current Time: Sun Nov 24 19:57:24 PST 2024

Total time taken to generate the page: 0.13063 seconds