Re: omg how the fu** [message #28917 is a reply to message #28916] |
Tue, 25 September 2007 06:25 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to previous message](/forum/theme/default/images/down.png) |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Grog_McGee wrote on Tue, 25 September 2007 08:14 | If you're asking how: practice, likely schooling. The view pans had images placed in them (something both maya, and max can do).
Here's a test run cycle I did near the beginning of the year.
It takes a lot of practice and time to learn to model well.
Basic polygon editing is the first step. Learn to make hammers, swords, household objects out of single Cube primitive. Moddelling is like modding it takes practice, patience, time, effort, and a willingness to learn.
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What he said.
Images in all 4 viewports. Planes with images applied and layed out. I use the same for animation.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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