Putting a created from scratch weapon into Fable? [message #29832] |
Fri, 28 September 2007 21:53 |
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shavn5000
Messages: 34 Registered: August 2007 Location: Wisconsin, U.S.
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I made a weapon in 3ds Max and I'm trying to get it into Fable but I swiftly fail every time. I've asked Blue to help by making a tutorial on the subject, but it seems he is extremely busy with Nintendo DS stuff and is unsure as to whether he'll be able to get to it. So I was wondering if there's anybody else out there who can help me on this subject. My finished model comes in four objects: The blade, the hilt, the handle, and a decoration piece to make it unique. I've added the helpers already.
I need someone to tell me where to go from there in order to get my weapon and all of its parts, into the game and working. I also need to know how to get multiple object's UVWs on one map. Can anyone help? Please? I'll suck your, wait, no I won't, but I will sincerely thank you.
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