Re: Teleport Problems [message #30651 is a reply to message #30526] |
Thu, 04 October 2007 02:43 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) |
Simononon
Messages: 10 Registered: October 2007 Location: NSW, Australia
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![simonboo99%40gmail.com](/forum/theme/default/images/msnm.png)
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Does using a different UID, or a different series of numbers, have a different effect on the object?
For example, this teleport wasn't working with the UID I had set, which was generated randomly by AlbionExplorer. When I changed it to the UID used in the tutorial on the Wiki, it began working.
I also copied the script for a bed from Barrowfields. All that I changed was the position, rotation, OwnerID and UID of the object, and now I can no longer sleep on the bed.
[Updated on: Thu, 04 October 2007 06:41] Report message to a moderator
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