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Re: Teleport Problems [message #30651 is a reply to message #30526] Thu, 04 October 2007 02:43 Go to previous message
Simononon is currently offline  Simononon
Messages: 10
Registered: October 2007
Location: NSW, Australia

Does using a different UID, or a different series of numbers, have a different effect on the object?

For example, this teleport wasn't working with the UID I had set, which was generated randomly by AlbionExplorer. When I changed it to the UID used in the tutorial on the Wiki, it began working.

I also copied the script for a bed from Barrowfields. All that I changed was the position, rotation, OwnerID and UID of the object, and now I can no longer sleep on the bed.

[Updated on: Thu, 04 October 2007 06:41]

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