Fable: The Lost Chapters Mod Scene
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Re: Sky city [message #36402 is a reply to message #36354] Thu, 03 January 2008 03:37 Go to previous messageGo to previous message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
In theory you could use a flat but existing model, remove the texture and make it big enough to be the floor for the city. The problem with this is that I've heard that if you make a mesh too big, you'll fall threw it even though it has collision detection (or not, try it and find out).

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