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Re: B-Morph *Ideas, discussion, and opinions* [message #36939 is a reply to message #36936] Wed, 16 January 2008 19:28 Go to previous messageGo to previous message
Silverback is currently offline  Silverback
Messages: 170
Registered: July 2005
Location: Illinois

Cow Tipper
morerunes wrote on Wed, 16 January 2008 19:09

I'm sorry, but I don't understand.

So basically I put a 00 at the end of names.bin, then something else, then the name of my file?


No that string is simply called a C-Style string where it is null terminated (00) this simply indicates the string is over.

Lets say you have a config file called I don't know demo.bncfg
64 65 6D 6F 2E 62 6E 63 66 67 00 | demo.bncfg. <--where 00 indicates the string is over.

Then you CRC 1s complement "demo.bncfg" = 1419085786 which is DA879554 so your names bin entry would look like

DA 87 95 54 64 65 6D 6F 2E 62 6E 63 66 67 00

and you can put that at the end of the file. You then need to edit 0x8 to be +1 I believe and 0xC to be file length -16 (offset to end of file after this value)

I could write something fairly easy but the code I have now I do not really want to put it out there.

A quick hack is to create a new game.bin entry in Fable Explorer with that name and it will add it to names.bin.

[Updated on: Wed, 16 January 2008 19:30]

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