Re: Fable Expansions [message #37687 is a reply to message #37685] |
Tue, 05 February 2008 20:52 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Ballad wrote on Tue, 05 February 2008 22:39 | O.o bah.. i'm srry, i was basing that idea on how ive seen tele points to new regions can be moved or created, and all the maps that had been created in jk2 (and other quake based games) so easily. i didnt realize that the maps/area's wernt altered so easily. i wrongly assumed it was as simple as using Radient on somthing along those lines, so my bad
| No need to be sorry. You can blame LionHead, for designing a game with the intent of making it impossible to mod, and for not releasing an SDK or something along the lines for it.Ballad wrote on Tue, 05 February 2008 22:39 | btw, i'm not gonna take a back seat you learn more by asking questions and people correctiong you than just reading the boards, i use your reactions as an example.
| Cool. Anything that makes me think for a while, like with the arena stuff you thought up, only a small bit of that is possible, but I had to think for a good while to come to that conclusion, which is much better than most of the stuff that makes it to the forum.Ballad wrote on Tue, 05 February 2008 22:39 | and if i struck a nerv with you for my ignorence, "i do appologize"
| Heh, I have no nerves left to be struck. Again, no need to apologize.
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