Home » Fable TLC » Discussion » Graphics Editing » Help with new item texture =P
Re: Help with new item texture =P [message #37770 is a reply to message #37766] |
Thu, 07 February 2008 14:30 |
|
NightmareMaker
Messages: 100 Registered: July 2007 Location: Sao Paulo, Brazil.
|
|
|
|
Ah, thanks tanro, but i don't have an AIM =/
Phew, I've managed to fix the problem and now, another problem have appeared. A noob problem. Very noob.
I CANT SPANW TEH ITEMS IN A CHEST!!!!!1111111111111
Yeah. I cant o.o
I already spawned lots of items, but since yesterday the chests are making a conspiracy against me.
Look the TNG of the "DemonDoor_GreatwoodCaves" chest:
NewThing Object;
Player 4;
UID 18446741874686296067;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 32.075684;
PositionY 39.818359;
PositionZ 5.0;
RHSetForwardX 0.0;
RHSetForwardY -0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_LEGENDARY_CUTLASS";
ContainerContents[1] "OBJECT_HERO_BOOTS_AVO";
ContainerContents[2] "OBJECT_HERO_BOOTS_SKORM";
ContainerContents[3] "OBJECT_HERO_GLOVES_AVO";
ContainerContents[4] "OBJECT_HERO_GLOVES_SKORM";
ContainerContents[5] "OBJECT_HERO_TROUSERS_AVO";
ContainerContents[6] "OBJECT_HERO_TROUSERS_SKORM";
ContainerContents[7] "OBJECT_HERO_SHIRT_AVO";
ContainerContents[8] "OBJECT_HERO_SHIRT_SKORM";
ContainerContents[9] "OBJECT_HERO_HELMET_AVO";
ContainerContents[10] "OBJECT_HERO_HELMET_SKORM";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
The "legendary cutlass" thing was already in the chest.
So, when I enter in the demon door and open the chest, the items aren't there, except for the cutlass thingy.
No, i've never been to that area before with the savegame i'm using, so there is no reason for the items to disappear/not appear.
Any ideas?
*click to see my gallery* (or else die painfully)
|
|
|
|
|
Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: Anonymous Coward on Thu, 07 February 2008 09:06
|
|
|
Symbol Name
|
|
|
Re: Help with new item texture =P
By: Anonymous Coward on Thu, 07 February 2008 10:26
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 10:36
|
|
|
Sim =D
|
|
|
Re: Sim =D
By: JohnDoe on Thu, 07 February 2008 11:20
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 11:41
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 12:49
|
|
|
Re: Help with new item texture =P
By: Anonymous Coward on Thu, 07 February 2008 13:08
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 13:34
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 14:45
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 15:00
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 15:54
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Thu, 07 February 2008 16:07
|
|
|
Re: Help with new item texture =P
By: Anonymous Coward on Thu, 07 February 2008 14:17
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Fri, 08 February 2008 12:25
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: JohnDoe on Mon, 11 February 2008 12:59
|
|
|
Re: Help with new item texture =P
|
|
|
Re: Help with new item texture =P
By: jamics on Sat, 07 June 2008 16:51
|
|
|
Re: Help with new item texture =P
|
Goto Forum:
Current Time: Mon Jan 06 00:45:37 PST 2025
Total time taken to generate the page: 0.06233 seconds
|