Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Definition Editing » Changing projectiles of the ranged weapons
Re: Changing projectiles of the ranged weapons [message #38094 is a reply to message #38092] Sun, 17 February 2008 06:10 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
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Registered: June 2007
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well, if the object you use already has the proper helpers, just change the mesh of OBJECT_ARROW_SINGLE

"All of the work, and none of the play, will surely provide for a speedy decay"
 
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