Re: New Item [message #41282 is a reply to message #41272] |
Fri, 16 May 2008 04:47 |
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you're right on one part. There's no good tutorial for this. Use my Modeling for Fable tutorial to make the food (replacing a weapon mesh with a food mesh/whateveryouwanttomake mesh obviously)
to put the whateveryouwanttomake in the game, you should change a current whateveryouwanttomake item to anything else that you want, then change the name and make it an fmp.
Same applies for anything else, except there is one problem. You can't make new collision yet, so if you make something like a wall or statue, then unless it is the same size as another wall/statue you can't have collision on it
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Fri, 16 May 2008 04:48] Report message to a moderator
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