Re: New Idea - Mask [message #42542 is a reply to message #42537] |
Sat, 14 June 2008 06:43 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Omega Meckberg wrote on Sat, 14 June 2008 06:13 | There's an alredy done .obj model (Grog McGee), but I don't know how to import it to the Fable Explorer in order to experiment with textures.
| Heh, to make new clothing, you'd have to export a head clothing item, like a hat/helmet/mask, import both the new model and the exported model, rig the bones, delete the original Fable model, set up the hierarchy, export, copy the mesh frame from the .x file opened in notepad, go to the exported Fable file, delete any mesh frames in it and paste, save, import into FE. Have fun.
[Updated on: Sat, 14 June 2008 06:45] Report message to a moderator
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