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Re: ChocolateBox [message #42982 is a reply to message #42978] Wed, 18 June 2008 21:41 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

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there are some problems with the obj import

whenever I import this mesh (see attached) it appears fine in the preview window, but when in game one of the faces reversed normals on it

this happens to many meshes that I attempt to import, where one face has inverted normal data

also, it doesn't seem to import smoothing groups

(the obj's intended texture is 2727)

I exported it the old fashion way through 3ds and imported the .x file into cbox however and this problem dissapears, so I know it's not the mesh
  • Attachment: pillar.obj
    (Size: 23.37KB, Downloaded 1025 times)


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Wed, 18 June 2008 21:42]

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