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Re: tried to spawn chest but crash [message #43170 is a reply to message #43167] Mon, 23 June 2008 23:42 Go to previous messageGo to previous message
SonnoMaku is currently offline  SonnoMaku
Messages: 4
Registered: June 2008
Location: Lee's Summit, MO
so I can name it anything do I need to keep the .wad or can I just name it like namechanged or should it be like namechanged.wad also here is the code:

NewThing Object;
Player 4;
UID 18446741511262331237;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 179.081100;
PositionY 100.832300;
PositionZ 19.058240;
RHSetForwardX -0.999570;
RHSetForwardY 0.029342;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HERO_TROUSERS_JACK";
ContainerContents[1] "OBJECT_HERO_SHIRT_JACK";
ContainerContents[2] "OBJECT_HERO_BOOTS_JACK";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

oh also can I delete a chest I have a test one I want to get rid of

[Updated on: Mon, 23 June 2008 23:43]

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