Fable: The Lost Chapters Mod Scene
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Re: Copied weapons and their respective Textures [message #43305 is a reply to message #43248] Mon, 30 June 2008 11:59 Go to previous messageGo to previous message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Were you sick? Anyway, i guess it was different from my first one,
but for the texture entries, you didn't add new entries, you
just changed the texture.

I exported the textures and then created the new entries, then
imported the data, and nothing happened. Unless you have to
choose the texture it uses in the graphics.big, it was basically
the same method i used. And i did create and load an fmp.

[EDIT]And for other people, your video cuts off, so you might have left some onfo. out on the meshes or whatever you were talking about.


http://img809.imageshack.us/img809/9329/newim.gif http://img19.imageshack.us/img19/4678/rulesq.gif

[Updated on: Mon, 30 June 2008 12:02]

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