Problems with Custom trader [message #46415] |
Sat, 18 October 2008 14:48 |
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HackRainSin
Messages: 21 Registered: October 2008
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Ok i can get the trader to spawn fine but its just the items that are giving me problems, this script is for guild exterior tng
NewThing AICreature;
Player 2;
UID 18446741874686298880;
DefinitionType "CREATURE_TRADER_STOCKED_SCRIPTED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 9.583252;
PositionY 120.747100;
PositionZ 27.176630;
RHSetForwardX 0.714565;
RHSetForwardY 0.699569;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -859535768;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCHeroMorph;
Strength 1.0;
Will 0.5;
Skill 1.0;
Age 0.5;
Morality 0.0;
Fatness 0.0;
Tan 1.0;
EndCTCHeroMorph;
StartCTCHeroAttachableAppearanceModifiers;
HairModifierNames[0] "OBJECT_HERO_TASHKHG_01";
HairModifierNames[1] "OBJECT_HERO_BEARD_LONG_01";
HairModifierNames[2] "OBJECT_HERO_HORNS";
HairModifierNames[3] "OBJECT_HERO_BOOTS_LEATHERARMOUR_EVIL";
HairModifierNames[4] "OBJECT_HERO_TROUSERS_LEATHERARMOUR_EVIL";
HairModifierNames[5] "OBJECT_HERO_SHIRT_LEATHERARMOUR_EVIL";
HairModifierNames[6] "OBJECT_HERO_GLOVES_LEATHERARMOUR_EVIL";
EndCTCHeroAttachableAppearanceModifiers;
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_THE_RED_DEATH";
StockItemDefsQuantity[0] 1.0;
StockItemDefsMaxStock[0] 1.0;
EndCTCShop;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 10000.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 1899.038574;
InitialPosY 2110.61084;
InitialPosZ 31.511845;
EndThing;
i believe i got everything right but it should be selling my the red death but it doesn't even come up showing the weapon i used
http://fabletlcmod.com/forum/index.php?t=msg&th=3040& ;start=0&
and my
http://fabletlcmod.com/forum/index.php?t=msg&th=5684& ;start=0&
any answers for me
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