Fable: The Lost Chapters Mod Scene
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Re: Adding a bump map... [message #46475 is a reply to message #46473] Mon, 20 October 2008 00:03 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
You can trace nearly everything from the OBJECT entry if you know where to look, the problem is that you're looking at CDefs.
Scroll down, find the model being used. Click the link to the model entry and switch over to the materials tab. That should tell you what bump maps are being used where. If you want to add a bump map, type in the texture number of the bump map in the bump map ID field in the materials tab of the model entry and change the MaxTextureLayers to a 3.
 
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