Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Mods » Packages » The Jack´s Powers.  () 1 Vote
Re: The Jack´s Powers. [message #46965 is a reply to message #46964] Mon, 03 November 2008 15:49 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Killer_Itachi wrote on Mon, 03 November 2008 17:39

If it is a way to stop them with Fable Explorer or
whit editing TNG files, can someone say it to me ?
Find out exactly what this mod edits, and if possible, how. Then, undo it. If you need to know what the defaults are for something, pinpoint what the something is, then you can ask the forum. If someone is feeling sympathetic, they'll tell you.

Afterward, keep backups!!

And a helpful tip: You can rename fmp files to a big file, then open it with FE (File|Open), allowing you to see what entries it edits. Open these entries in the game.bin and try to find out what would cause the effects, removing them should be simple enough, but again, if not, just ask. Smile
Killer_Itachi wrote on Mon, 03 November 2008 17:39

If not, I'll just try to buy another Fable TLC...
Yea, that's the alternative.

Also, don't ask us to post original files, we can't/won't do that.
 
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