Home » Fable TLC » Mods » Scripts » Customizable Scripted Shopkeeper
Re: Customizable Scripted Shopkeeper [message #47470 is a reply to message #36383] |
Sat, 22 November 2008 11:07 |
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Version 2;
XXXSectionStart NULL;
NewThing AICreature;
Player 0;
UID 184408462474689931713;
DefinitionType "CREATURE_HERO_RIVAL_GOOD_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 73.81592;
PositionY 61.00220;
PositionZ 29.29478;
RHSetForwardX 0.00000;
RHSetForwardY 1.00000;
RHSetForwardZ 0.00000;
RHSetUpX -0.01563;
RHSetUpY -0.03558;
RHSetUpZ 0.99924;
EndCTCPhysicsNavigator;
StartCTCHeroAttachableAppearanceModifiers;
HairModifierNames[0] "OBJECT_HERO_TASHKHG_01";
HairModifierNames[1] "OBJECT_HERO_BEARD_LONG_01";
HairModifierNames[2] "OBJECT_HERO_BOOTS_LEATHERARMOUR_EVIL";
HairModifierNames[3] "OBJECT_HERO_TROUSERS_LEATHERARMOUR_EVIL";
HairModifierNames[4] "OBJECT_HERO_SHIRT_LEATHERARMOUR_EVIL";
HairModifierNames[5] "OBJECT_HERO_GLOVES_LEATHERARMOUR_EVIL";
EndCTCHeroAttachableAppearanceModifiers;
StartCTCHeroMorph;
Strength 1.0;
Will 0.5;
Skill 1.0;
Age 0.5;
Morality 0.0;
Fatness 0.0;
Tan 0.0;
EndCTCHeroMorph;
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_IRON_ODACHI";
StockItemDefsQuantity[0] 1.0;
StockItemDefsMaxStock[0] 1.0;
StockItemDefsKeys[1] "OBJECT_STEEL_ODACHI";
StockItemDefsQuantity[1] 1.0;
StockItemDefsMaxStock[1] 1.0;
StockItemDefsKeys[2] "OBJECT_OBSIDIAN_ODACHI";
StockItemDefsQuantity[2] 1.0;
StockItemDefsMaxStock[2] 1.0;
StockItemDefsKeys[3] "OBJECT_MASTER_ODACHI";
StockItemDefsQuantity[3] 1.0;
StockItemDefsMaxStock[3] 1.0;
StockItemDefsKeys[4] "OBJECT_STAFF_IRON";
StockItemDefsQuantity[4] 1.0;
StockItemDefsMaxStock[4] 1.0;
StockItemDefsKeys[5] "OBJECT_STAFF_STEEL";
StockItemDefsQuantity[5] 1.0;
StockItemDefsMaxStock[5] 1.0;
StockItemDefsKeys[6] "OBJECT_STAFF_OBSIDIAN";
StockItemDefsQuantity[6] 1.0;
StockItemDefsMaxStock[6] 1.0;
StockItemDefsKeys[7] "OBJECT_STAFF_MASTER";
StockItemDefsQuantity[7] 1.0;
StockItemDefsMaxStock[7] 1.0;
StockItemDefsKeys[8] "OBJECT_TANTO_IRON";
StockItemDefsQuantity[8] 1.0;
StockItemDefsMaxStock[8] 1.0;
StockItemDefsKeys[9] "OBJECT_TANTO_STEEL";
StockItemDefsQuantity[9] 1.0;
StockItemDefsMaxStock[9] 1.0;
StockItemDefsKeys[10] "OBJECT_TANTO_OBSIDIAN";
StockItemDefsQuantity[10] 1.0;
StockItemDefsMaxStock[10] 1.0;
StockItemDefsKeys[11] "OBJECT_TANTO_MASTER";
StockItemDefsQuantity[11] 1.0;
StockItemDefsMaxStock[11] 1.0;
StockItemDefsKeys[12] "OBJECT_HERO_BOOTS_WILLROBE";
StockItemDefsQuantity[12] 1.0;
StockItemDefsMaxStock[12] 1.0;
StockItemDefsKeys[13] "OBJECT_HERO_BOOTS_WILLROBE_GOOD";
StockItemDefsQuantity[13] 1.0;
StockItemDefsMaxStock[13] 1.0;
StockItemDefsKeys[14] "OBJECT_HERO_BOOTS_WILLROBE_EVIL";
StockItemDefsQuantity[14] 1.0;
StockItemDefsMaxStock[14] 1.0;
StockItemDefsKeys[15] "OBJECT_HERO_TROUSERS_WILLROBE";
StockItemDefsQuantity[15] 1.0;
StockItemDefsMaxStock[15] 1.0;
StockItemDefsKeys[16] "OBJECT_HERO_TROUSERS_WILLROBE_GOOD";
StockItemDefsQuantity[16] 1.0;
StockItemDefsMaxStock[16] 1.0;
StockItemDefsKeys[17] "OBJECT_HERO_TROUSERS_WILLROBE_EVIL";
StockItemDefsQuantity[17] 1.0;
StockItemDefsMaxStock[17] 1.0;
StockItemDefsKeys[18] "OBJECT_HERO_SHIRT_WILLROBE";
StockItemDefsQuantity[18] 1.0;
StockItemDefsMaxStock[18] 1.0;
StockItemDefsKeys[19] "OBJECT_HERO_SHIRT_WILLROBE_GOOD";
StockItemDefsQuantity[19] 1.0;
StockItemDefsMaxStock[19] 1.0;
StockItemDefsKeys[20] "OBJECT_HERO_SHIRT_WILLROBE_EVIL";
StockItemDefsQuantity[20] 1.0;
StockItemDefsMaxStock[20] 1.0;
StockItemDefsKeys[21] "OBJECT_HERO_GLOVES_WILLROBE";
StockItemDefsQuantity[21] 1.0;
StockItemDefsMaxStock[21] 1.0;
StockItemDefsKeys[22] "OBJECT_HERO_GLOVES_WILLROBE_GOOD";
StockItemDefsQuantity[22] 1.0;
StockItemDefsMaxStock[22] 1.0;
StockItemDefsKeys[23] "OBJECT_HERO_GLOVES_WILLROBE_EVIL";
StockItemDefsQuantity[23] 1.0;
StockItemDefsMaxStock[23] 1.0;
StockItemDefsKeys[24] "OBJECT_HERO_HAT_WIZARD";
StockItemDefsQuantity[24] 1.0;
StockItemDefsMaxStock[24] 1.0;
StockItemDefsKeys[25] "OBJECT_HERO_HAT_WIZARD_GOOD";
StockItemDefsQuantity[25] 1.0;
StockItemDefsMaxStock[25] 1.0;
StockItemDefsKeys[26] "OBJECT_HERO_HAT_WIZARD_EVIL";
StockItemDefsQuantity[26] 1.0;
StockItemDefsMaxStock[26] 1.0;
StockItemDefsKeys[27] "OBJECT_THROWING_BRIAR";
StockItemDefsQuantity[27] 1.0;
StockItemDefsMaxStock[27] 1.0;
StockItemDefsKeys[28] "OBJECT_THROWING_HOBBE";
StockItemDefsQuantity[28] 1.0;
StockItemDefsMaxStock[28] 1.0;
StockItemDefsKeys[29] "OBJECT_THROWING_MINIONSHOT";
StockItemDefsQuantity[29] 1.0;
StockItemDefsMaxStock[29] 1.0;
StockItemDefsKeys[30] "OBJECT_ADRENALINE_POTION";
StockItemDefsQuantity[30] 100.0;
StockItemDefsMaxStock[30] 100.0;
EndCTCShop;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3538.429688;
InitialPosY 836.368103;
InitialPosZ 8.719321;
EndThing;
XXXSectionEnd;
Well, on the plus side, my game doesn't crash anymore. But the trader is nowhere to be seen O.O
[Updated on: Sat, 22 November 2008 11:08] Report message to a moderator
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Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: Noctus on Sat, 22 November 2008 01:57
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: Noctus on Sat, 22 November 2008 11:07
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: Noctus on Sat, 22 November 2008 14:40
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: Mady on Sat, 22 November 2008 20:45
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Re: Customizable Scripted Shopkeeper
By: JohnDoe on Sat, 22 November 2008 20:51
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Re: Customizable Scripted Shopkeeper
By: Mady on Sat, 22 November 2008 20:54
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Re: Customizable Scripted Shopkeeper
By: exonic on Thu, 04 February 2010 11:57
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: exonic on Fri, 05 February 2010 03:04
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: exonic on Fri, 05 February 2010 11:44
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Re: Customizable Scripted Shopkeeper
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Re: Customizable Scripted Shopkeeper
By: exonic on Fri, 05 February 2010 14:06
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Re: Customizable Scripted Shopkeeper
By: OldBoy on Fri, 05 February 2010 14:21
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Re: Customizable Scripted Shopkeeper
By: exonic on Fri, 05 February 2010 14:38
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Re: Customizable Scripted Shopkeeper
By: JohnDoe on Fri, 05 February 2010 15:08
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