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Re: Small Horns [message #48285 is a reply to message #48284] Sat, 03 January 2009 02:05 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
My guess is that you are simply deleting the larger horns entries from the array in CAppearanceModifierDef. That's okay, you were almost there, just one thing left to do:
There are two values in the remaining entry in the array, labeled AppearOnRank/DisappearOnRank. Change the DisappearOnRank to 1.1.
If you want to have the small horns the very moment you have even a smidget of evil, change the AppearOnRank to 0.1.

The balding is a bit more complex.
You have to remove the bald textures from the CHeroMorphDef texture morphing array, and you have to edit the CAppearanceModifierDef of each hair OBJECT entry, removing the balding meshes and changing the DisappearOnRank of the standard model to 1.1, so that it doesn't disappear altogether. I won't go into specific detail about that though, as you've not expressed a problem with doing that. If you would like to know more, just ask.
 
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